37 lines
618 B
C

#pragma once
#include "../../types.h"
[[packed]]
struct Elf64_Ehdr {
c8 e_ident[16];
u16 e_type;
u16 e_machine;
u32 e_version;
u64 e_entry;
u64 e_phoff;
u64 e_shoff;
u32 e_flags;
u16 e_ehsize;
u16 e_phentsize;
u16 e_phnum;
u16 e_shentsize;
u16 e_shentnum;
u16 e_shstrndx;
};
[[packed]]
struct Elf64_Phdr {
u32 p_type;
u32 p_flags;
u64 p_offset;
u64 p_vaddr;
u64 p_paddr;
u64 p_filesz;
u64 p_memsz;
u64 p_align;
};
/// We don't have space to allocate memory, so we have no idea where we can pass back ELF state, we'll have to do this all at once
int ElfExecute(void* Binary, void* LoadAddr);